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Unity3d realizes a small map of characters in the lower right corner of the scene (it can show the position of the characters on the map and the small icons of boss
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jakel168's game development: Unity3D + C#: Copy all the values from an existing component to another (derived) component, using Reflection
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Is it possible that I create the invisible 3D object to use it as light culling mask? - Unity Answers
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